#pragma once
#include "activecomponentdisobj.h"
class DEF_MODELOBJ CChartDisObj :
	public CActiveComponentDisObj
{
public:	
	CChartDisObj(CEntityObj *pEntity);
	CChartDisObj(CChartDisObj *pDisObj);
	~CChartDisObj(void);
public:
	virtual void Serialize(CArchive & ar);
	virtual void Display(CHoopsMap *pHoopsMap);
	virtual eDisplayObjType GetDisplayObjType() const{return ACTIVECOMPONENT_CHART_DISOBJ;}

	virtual void ShowActiveComponentObjBox();
	virtual void HideActiveComponentObjBox();
};

